Posted on September 11, 2013, by Nertea.
Alex and I were recently on Space Game Junkie's podcast, where we talked about SVSH and a bunch of other sci-fi things. I highly recommend giving it a listen!
In addition, Alex has put up a new devlog entry with some of the things we talked about in the podcast featured as screenshots. They are, in general, quite nice!
2 comments - Add your thoughts.
Posted on June 30, 2013, by Nertea.
We've just put together another blog entry - more video, continuing last week's piece. In this, Alex will talk about his work with sound effects, and I get a chance to talk about special effects and putting ships ingame. Enjoy!
4 comments - Add your thoughts.
Posted on May 13, 2013, by Nertea.
Hey all, been a while!
A new development blog entry is live in the usual place. It talks about some changes we're making to starship physics and visuals from the demo. It also has a nice render of the EMPOL Blackjack battleship.
Head over and read it!
2 comments - Add your thoughts.
Posted on April 2, 2013, by Nertea.
Hey all,
A new development blog entry is live here. This is the second in the How to Destroy a Starship series - Chris Destroys a Starship. It's about how I go about creating and animating the destruction effects that bring the destroyed meshes created in our previous entry to life
Head over and read it!
3 comments - Add your thoughts.
Posted on March 27, 2013, by Nertea.
Hey all,
We've started up a development blog over here. We are going to try to keep it updated as frequently as possible. Right now we're going to be doing a set of three features on what goes into producing improved destruction models for Star Villains and Space Heroes. The first one - Alex Tears Apart a Starship - is up now, in which Alex talks about how he goes about cutting up and destroying his models.
Once you've read it - and it is awesome, I assure you - stay tuned as I'll be adding my two cents sometime on the weekend.
2 comments - Add your thoughts.